This is an example of a cool interactive concept I saw on Youtube. This table basically allows the users/customers to customize their own pizza with the touchscreen and allows you to play games via your smartphone.
This is an example of a cool interactive concept I saw on Youtube. This table basically allows the users/customers to customize their own pizza with the touchscreen and allows you to play games via your smartphone.
A few websites that are considered as web 2.0 are Flicker, Pinterest and Youtube. These websites became successful because it allows the users to interact with other people and the website.
(Summary) – Week One
What is Web 2.0?
Web 2.0 is the change in the media scene, which joins the field of design and communication. Web 2.0 is not a technology; it’s a way of designing software and businesses. It is a collaborative or read-write format. It is a new generation of websites, which gathers the contribution, creativity, and cooperation of the users.
Mark Thompson, BBC Director quoted “will be fundamentally disruptive, and the foundations on which much of traditional media is built may be swept away entirely… any creative strategies unless it takes account of these revolutionary and accelerating changes both in technology and in audience expectation.”
Did you know that it took Radio 38 years to get a market of 50 million people; T.V. took 13 years; Internet in just 4 years; iPod took in 3 years time and the iPhone only took 1.5 years?
User participation – Consumer generated content swamping, disrupting traditional media:
Samples of interactive websites are shown in the image below
What does this mean for future designers?
If you’re a designer you must:
What is Convergent Media?
Convergent media is a cross over between communications networks, Content (media) & Computing/Information Technology.
*Innovating and driving the future of Interactive media (reimagining & re-inventing)
Reflection
After listening to week one lecture I have realized that technology and design methods are becoming outdated in roughly around six months. Designers need to learn new tricks and think of new great ideas and techniques to keep up. I also learnt that Web 2.0 became successful because it is a collaboration of designers and users instead of just the designers effort.
PRINT . BRANDING . DIGITAL
Kyrus Macalalad - 17645209
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